Nations

There are four nations that compose the land of Meredun. Relations are not always friendly between them, but they are always heavily intertwined.

Almantiando
What was once a lush, fertile land is now a barren landscape. Overcrowding, overharvesting, and overexpanding have ruined the landscape but have turned this nation into the economic capital of Meredun.

The Races of Almantiando

Towns and Places of Almantiando

Emerald Ferelania
Dangerous rainforests and treacherous mountains dominate the geography of Emerald Ferelania. It is home to the fey folk, and it is the most mysterious nation in Meredun.

The Races of Emerald Ferelania

Towns and Places of Emerald Ferelania

The Holy Kingdom of Cambria
As its name indicates, this is a nation of piety. It is the major military and cultural power in Meredun, and all sorts of people flock to its cities.

The Races of The Holy Kingdom of Cambria

Towns and Places of The Holy Kingdom of Cambria 

Ostland
A mountainous wasteland is all that is left to the dwarves these days. Infighting, war, and poverty have turned this once vast kingdom into a sliver of peninsula jutting into the Great Hewn Gulf.

The Races of Ostland

Towns and Places of Ostland

Sed Algarra
While it is no longer a nation, The Kingdom of Sed Algarra is proving to have a prominent role in the goings on of Meredun at large these days.